The Skywalker Saga’s combat upgrades aren’t just on the player side

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Many fans of Lego games were eager to hear from you on LEGO Star Wars: The Skywalker Saga at Gamescom 2021. The Traveller’s Tales gameplay trailer gave a preview of how LEGO Star Wars: The Skywalker Saga plays, which is important because he apparently aims to change everything. Lego game fans knew that Travelers’ Tales planned to revamp the franchise’s combat system in The Skywalker saga, and its Gamescom trailer gave fans a taste of the new combat skills available to the Jedi and the in-depth shooter game available to non-Force users.

However, the trailer revealed more than just how players fight in The Skywalker saga. He also provided an overview of what makes the new fighting styles interesting to use. The trailer suggests that the game is stepping up the variety of enemies players will encounter, as it looks like Travelers’ Tales wants to provide a new level of challenge for Lego Star Wars players and get them to think more about the behavior of specific enemy types and how they can use The Skywalker sagacombat upgrades to eliminate enemies.

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The story of the LEGO Star Wars battles

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For all the Lego strengths of the game franchise, it should be argued that combat is one of its weaknesses. Much early Lego games, in particular Lego Star Wars, chose to keep the fight simple. Most enemies work almost the same, for example there are tons of different skins for Stormtroopers at the start Lego Star Wars games, but most of them behave the same. Rather than challenging players with unique behavior or fighting styles, they focus on overwhelming the player to challenge them. There are exceptions to the rule, like LEGO Droidekas, but the majority of enemies are the same.

In many Lego games, it’s just about mashing the attack button and staying away from enemy attacks. On the one hand, it is understandable that Lego the fight is so simple; it’s a franchise that wants to be inviting for a younger audience. On the other hand, it means Lego combat sometimes struggles to feel as meaningful as the building mechanics and puzzles in the game.

Traveller’s Tales tried to approach the fight on several occasions. For example, LEGO Indiana Jones 2: The Adventure Continues featured enemies with specialized weapons that offered unique threats. The Lego Harry potter the series was light on combat, sometimes featuring magical creatures from Harry potter under the right circumstances, but only by improving wizarding duels in the second Lego harry potter Game. By comparison, LEGO Star Wars: The Skywalker Saga has big ideas for changes. Not only will playable characters of all kinds fight differently, but a wide range of enemies will diversify the fights.

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The Skywalker saga has some great ideas

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The Skywalker sagaThe gameplay trailer shows a few different enemies which give a clear idea of ​​the variety of the game. For example, there is a shot of Finn fighting the soldiers of the First Order of Exegol in which a soldier flies on a jetpack while let the others squat under cover. Standard enemies with jetpacks introduce a lot more moving parts to Lego Star Wars players to think about. There’s also a scene with Rey fighting Supreme Leader Snoke’s elite, red-clad Praetorian Guard, suggesting that there will be a variety of melee-focused fighters who The Skywalker saga players will meet.

Traveller’s Tales was already on the right track when it decided to add more combat skills to the toolkits of Lego Star Wars players. Yes The Skywalker saga has so many new types of enemies, it dramatically improves the value of its own combat system. It’s one thing for Traveller’s Tales to give The Skywalker saga give players new ways to fire a blaster or throw a lightsaber, but it’s another thing to encourage them to master this system by encountering various enemies. A large pool of enemies pushes players to try new things and find clever ways of fighting.

There are a few segments from the Gamescom trailer that suggest the Jedi can use LEGO parts and items as projectiles, smashing them against enemies. A Stormtrooper on a jetpack might be out of the reach of a Jedi with a lightsaber, but a well-targeted LEGO brick could certainly anchor the soldier. While there are many things Lego fans still don’t know The Skywalker saga, this example shows how the game’s new systems could make the franchise’s combat more compelling by involving the environment for new approaches to combat.

The Skywalker saga shoots for the moon

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There are also some glimpses of boss fights in LEGO Star Wars: The Skywalker Sagathe most recent trailer for. Fans might have guessed this classic Star wars battles with Darth Sidious, Darth Vader, and other villains would be in the game, offering decisive endings for each movie. Lego boss fights have always been solid, but the gameplay trailer involves The Skywalker sagaThe new boss fight will be built into the bosses, pushing players to develop some finesse as they attempt to defeat the Sith Lords across the Star wars chronology.

After months without much news, the Gamescom 2021 trailer for LEGO Star Wars: The Skywalker Saga was a relief for many. Not only does it tease some fantastic things about the game, but it gives fans a feel for when the game will be released. Skywalker Saga The release window is vague, but now that fans know what the developer is working on, it makes more sense that Traveller’s Tales needs a lot of time. It is easier to be patient for The Skywalker saga now that fans have a better idea of ​​what they’re actually waiting for, and with major changes like a revamped combat system underway, this Lego the game might be worth the wait.

LEGO Star Wars: The Skywalker Saga releases in spring 2022 for PC, PS4, PS5, Switch, Xbox One and Xbox Series X / S.

MORE: What To Expect From Rise Of Skywalker In LEGO Star Wars: The Skywalker Saga


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