The Elder Scrolls Online Previews Update 35’s Major Combat Overhauls

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July 11, The Elder Scrolls Online will open the PTS for the next August DLC, lost depths, as well as Update 35 for the base game. Among the changes in this update is an overhaul of combat, and the ESO The team has an overview of the design goals and what to expect for the fight.

Combat changes and gear tweaks aren’t new, but the upcoming overhaul aims to address a few particular issues. First, there’s extremely controlled damage output in high-level combat that the team has already worked to balance. Additionally, they want to make combat more accessible and intuitive overall through tweaks like increased duration for ability effects like buffs and debuffs. This should affect the output but also the stimulation.

With some players being left behind by actually being required to master weaving in combat, this can be a hindrance. The team isn’t looking to destroy all the function and learning needed to master this in-game, but they want to close the gap and make content more accessible to a wider audience without closing the opportunity to improve if someone wants to make progress. To help with this, Light and Heavy Attacks will have their damage dealt a flat amount, regardless of stats, with the update. This change will be accompanied by adjustments to equipment and buffs.

On Light Attacks, they note, “While testing these adjustments internally, we saw a 6-11% reduction in overall damage. [currently 15-20% of overall damage on average]which allows for a much smaller, healthier gap while still retaining the sense of mastery and expression of that mastery with the weave.

Joining this change is the combat effects revamp, which will increase the duration of some effects. In the name of balance, those who are extended will also see balance changes that affect their impact. For example, a damage over time ability will deal less damage per second if the duration of the effect is longer. Heal over time abilities will also be similarly adjusted.

The team is looking to get a first pass on the PTS, but will focus on balance by the time the final patch is ready and for several subsequent updates to come. This combat overhaul is a big one, so if you’d like to see what to expect and help the devs get everything in place before next month’s patch, head towards The Elder Scrolls Online to learn more about the update and the PTS.

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