Disney Return of the Headless Horseman Tabletop Game Review


Help Ichabod reach the Covered Bridge of Sleepy Hollow in this family-friendly cooperative tabletop game.

Funko Games just released Disney Return of the Headless Horsemana cooperative board game inspired by Disney’s “The Legend of Sleepy Hollow”, which is part of the movie The Adventures of Ichabod and Mr. Toad.

We had the chance to try Disney Return of the Headless Horseman.

What is this game about?

In Disney Return of the Headless Horseman, players must help Ichabod reach the covered bridge in Sleepy Hollow before he gets too scared. The Headless Horseman will follow Ichabod as he travels around the game board.

How do you play this game?

Disney Return of the Headless Horseman is a cooperative game for 2-4 players with a recommended age of 6+. All players will work together to help Ichabod reach the Covered Bridge, so they win or lose the game as a group.

The game begins with the figure of Ichabod at the Van Tassel farm. Throughout the game, players will need to move the Ichabod figure down a winding path that leads to the covered bridge at the end. While Ichabod begins at Van Tassel Farm, the Headless Horseman figure begins on a separate path containing nine spaces. The Headless Horseman will need to take this path before he can rejoin the main path with Ichabod. This means that Ichabod will be one step ahead in every game.

To move Ichabod, players will need to play cards from their hands. Each card has a number in the upper left corner that represents the number of spaces Ichabod can move. Likewise, some (but not all) cards have a number or question mark in the lower left corner that corresponds to the move of the Headless Horseman.

Each turn, each player will choose a card from their hand and play it face down. After everyone has chosen a card, the cards are turned over and the group looks for two or more cards with a matching number in the top left corner. If there is no match, each player will play another card face down. Once these cards are revealed, the party will again look for two or more cards with the same number in the upper left corner, but this time they will be able to look at all the cards that have been played so far this turn. This process will be repeated until two or more cards are played with the same number in the upper left corner. This number will tell players how many spaces to move the Ichabod figure on the path.

Source: Funko Games

Depending on where Ichabod lands on the path, players may need to take another action. Specifically, if Ichabod lands on a secret path space, he can take a shortcut and move forward on the path a short distance. If Ichabod lands on a tree space, players will spin the tree wheel on the board to see how many more spaces Ichabod can move. Finally, if Ichabod lands on a Scare space, players will need to flip one of the game’s eight face-down Scare tokens. When a scare token is flipped, Ichabod has been “scared”, which is something players want to avoid.

Once the Ichabod figure has moved, players will add the number(s) to the lower left corners of all cards that have been played that turn. This determines how many spaces the Headless Horseman figure will move. After the figure has moved, if any of the cards have a question mark symbol in the lower left corner, the Headless Horseman figure will move additional spaces, the number of spaces being determined by the number on the game’s speed tile. The speed tile is used to set the difficulty level of the game. The easiest difficulty will cause the headless horseman figure to move two spaces for each question mark symbol found on a map, while the hardest difficulty will have the figure move four spaces for each question mark.

If the Headless Horseman figure catches up to Ichabod or passes him on the path, it will scare Ichabod and players must flip a fear token. The Headless Horseman will then move to the square immediately behind Ichabod and play will continue.

Four of the game’s eight Scare Tokens represent portions of a Jack-O’-Lantern. If these four spooky tokens are revealed before Ichabod reaches the covered bridge, the party will lose. However, if players can complete a round with Ichabod at the Covered Bridge without revealing all four Spooky Pumpkin Tokens, the party will win.

Source: Funko Games

Is this game fun to play?

Disney Return of the Headless Horseman is a simple table game that focuses more on chance than strategy.

That is, while the game’s instruction booklet states that players can strategically choose which card to play each turn in an attempt to land Ichabod on a desired space, there is no guarantee that the other players in the party will have the same thought process, or have the necessary card(s) in hand to perform a beneficial action each turn. This means that strategic thinking can only help players a lot, and the game ultimately comes down to chance.

We enjoyed this laid-back, simple setup, but it might not be for everyone.

Anything else parents should know about this game?

Parents should be aware that although some stories featuring the character The Headless Horseman (Wikipedia) are mature or violent, Disney Return of the Headless Horseman is only slightly scary and does not contain mature content.

Additionally, we think it’s worth pointing out that the game’s instruction booklet offers an alternate game setup for families who want the experience to have “less strategy.” In this setup, instead of giving each player a hand of playing cards, one or more players could play the top card of the deck each turn, meaning they never had to think about the card. to play next.

What is the final verdict?

Tabletop games don’t have to be complicated to be fun, and Disney Return of the Headless Horseman is a good example. It’s a casual and entertaining game that would be especially fun to play during the Halloween season, but can be enjoyed all year round.


Disney Return of the Headless Horseman is available now for $19.99.

Disclosure: SuperParent has received Disney Return of the Headless Horseman for hedging purposes.


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