All of the Evil Dead: The Game classes have their respective powers and roles to play as you take on the Deadites and Kandarian demons, or alternatively, against Ash Williams and the survivors. Some excel at ranged combat, some help allies, some summon allies, and some puke on people. It takes all sorts of things, it seems, but it means there’s a class and a role for everyone playing Evil Dead: The Game. We’ll go over all of the Evil Dead classes below, including what they do and how they should be played.
All Evil Dead: The Playgrounds
There are seven different classes in Evil Dead: The Game, four for survivors and three for demons.
Click on any of the classes above to find out more, or just scroll down, where we went into more detail about each class and what characters are involved. Obviously, we’ll add more details after launch, but we can definitely give you an idea of what to expect, what they do, and your favorite class!
Evil Dead Survivors
The survivors of Evil Dead are essentially our heroes – humans from the movies determined to quell the evil in the region and escape with their body parts still attached. There is a fixed number of four survivors in each game.
Hunters seem to be scouts by nature, ranged fighters who keep enemies at bay and avoid melee combat. They can hold more ammo than most classes and are superior to other classes at locating resources. There’s actually an extra character here – while most classes have three people to choose from, this class has four.
- Ash Williams (Evil Dead 2)
- Amanda Fisher (Ash vs Evil Dead)
- Ed Getley (Evil Dead 2)
- Kelly Maxwell (Ash vs Evil Dead)
Leaders serve as a sort of frontline support class, buffing nearby allies by reducing incoming damage, increasing outgoing damage, healing status conditions, and revealing objectives. While there is nothing force you to obey the leader, they can help organize and rally the players properly.
- Ash Williams (Ash vs. Evil Dead TV series)
- Annie Knowbury (Evil Dead 2)
- Lord Arthur (Army of Darkness)
While the Leaders aid allies in the front line, the Support stays a little further back and pulls loose teeth and daggers out of their allies with various healing powers. They can also mark targets and carry more consumables than other classes.
- Ash Williams (Evil Death)
- Cheryl Williams (Evil Death)
- Pablo Simon Bolivar (Ash vs Evil Dead)
While Hunters are ranged fighters, Warriors are melee-focused fighters who stand on the front lines, acting like tanks and mowing down nearby demons as efficiently as possible. They don’t have much effectiveness on range, but that doesn’t matter – their job is to stand between oncoming horrors and your less durable allies, slicing through anything that gets too close.
- Ash Williams (Army of Darkness)
- Henry the Red (Army of Darkness)
- Scotty (Evil Dead)
Evil Dead Demons/Deadites
Demonic forces, sometimes known as Deadites when they take over human bodies, are the bad guys. There is only one player-controlled demon character in any game, but they are individually tougher than any of the humans.
The Necromancers come entirely from the movie Army of Darkness – there’s Evil Ash, who you might recall backing out of Ash’s shoulder before taking a shotgun to his nose and being buried – and two variants of Skeleton minion to boot. Necromancers do a mix of summoning and melee combat, fighting on the front lines among other minions they work with as a collective horde.
- Evil Ash (Army of Darkness)
- Skeleton Elite (Army of Darkness)
- Skeleton (Army of Darkness)
Puppeteers are ranged or ranged fighters who hinder survivors, immobilize them, or simply throw objects at them from a safer distance. Using more complex attacks, this is a class type that requires a little more thought, but rewards tactical strikes and careful target selection.
- Death Berserker
- Half Eligos
Warlords are tanky brutes, probably the simplest class of them all, using heavy strikes, close-range AOE attacks, and even their own severed limbs to brutalize nearby enemies. The ranged attacks they have are limited, but you can do a lot of damage to survivors by getting in the middle of them and just waving every face you see.
- Mortality Elite